As we have been quickly delving deeper into the galaxy of 3Ds Max, we are moving far far away from editing by hand. It’s true! Technology is advancing and so will we! No more painstaking tweaks to individual vertices, trying to get at least a mediocre bend or twist. No more spamming control z to undo hundreds of miniscule mistakes. No longer! Now we have modifiers, the new and improved way to model! Pick from hundreds of unique modifiers all tuned perfectly to your every modeling need. It’s right there in the modify tab. Intimidated by the multitude of possibilities on that scroll-down menu? No need to worry, just press the first letter of the modifier you’re looking for on your keyboard and it’ll jump right down to what you need, it’s that easy!
What’s that you ask? What kind of things do modifiers do? Well well well my friend, that’s no simple question! Modifiers do all kinds of things! Want to spice up your rectangle by giving it a nice curve? Just use the bend modifier, and get that curve 100% perfect, all the way down to the decimal. How about adding a corkscrew to that shape? Try the twist modifier! Wan’t an editable poly without permanently converting? Well there’s a modifier for that too, it’s the edit poly modifier! Oh but don’t feel limited to just one modifier, no no no! There are hundreds of modifiers, why not use them all? Modifiers can be stacked up just like normal layers! Feel free to pile them up as high as your heart desires! So what are you waiting for? Go! The modifiers will be there waiting for you! *taxes not included, individual pieces sold separately*
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AuthorMy name is Xiomara Colopy. I am a student at DSA and am currently taking Digital Design and Animation 1 . Categories
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May 2020
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